Development of Adaptive Augmented Reality-Based Learning Media to Improve Students’ Visual-Spatial Ability

DOI:

https://doi.org/10.58421/gehu.v5i4.1907

Authors

  • Amanda Mahabbah Najwa Shakila Institut Prima Bangsa
  • Nurhadiansyah Nurhadiansyah Institut Prima Bangsa

Keywords:

Adaptive Learning, Augmented Reality, Computer Hardware, Informatics Learning, LearningMedia, Visual-Spatial Ability

Abstract

The rapid advancement of digital technology has created significant opportunities for the development of more interactive and innovative learning media. One of the technologies with considerable potential to support the learning process is Augmented Reality (AR). However, the use of conventional learning media in teaching computer hardware remains challenging, particularly in visualizing abstract and complex components. This study aims to develop an adaptive Augmented Reality-based learning media that is feasible for classroom use and to investigate its potential in improving students’ visual-spatial ability and learning outcomes. The study employs a Research and Development (R&D) approach using the ADDIE development model, which consists of the Analysis, Design, Development, Implementation, and Evaluation phases. The developed product is an adaptive AR application capable of displaying three-dimensional computer hardware objects while adjusting the complexity of the presented content according to students’ abilities. The research instruments include expert validation sheets, student response questionnaires, and visual-spatial ability tests. The collected data are analyzed using descriptive quantitative analysis and the N-Gain method. The expected outcome of this study is a valid, practical, and effective learning media that supports Informatics education, particularly in computer hardware learning. Furthermore, the adaptive AR-based learning media is expected to enhance students’ visual-spatial ability and learning outcomes through interactive visualization and more meaningful learning experiences.

Downloads

Download data is not yet available.

References

R. Kurniawati, S. Susiswo, and S. Hadi, “Composite Volume Learning Media Based on Augmented Reality to Enhance Students’ Visual-Spatial Intelligence,” Jurnal Pendidikan Sains, vol. 12, no. 4, p. 2, 2024.

A. R. Pratama, A. Efendi, and F. Sukmawati, “The Effectiveness of Augmented Reality-Based Learning Media on Elementary School Students’ Visual-Spatial Abilities,” Decode: Jurnal Pendidikan Teknologi Informasi, vol. 5, no. 3, pp. 1158–1168, 2025.

A. Mucti, R. Nurmala, and H. Hermansyah, “Analysis of the Needs Augmented Reality-Based Learning Media: Spatial Structure Material in Junior High Schools,” ETDC: Indonesian Journal of Research and Educational Review, vol. 5, no. 1, pp. 705–716, 2025.

H. Handoko and R. Al Farizi, “Augmented Reality Game-Based Learning, Spatial Ability, and Learning Style: An Explanatory Mixed Methods,” Journal of Mathematics Instruction, Social Research and Opinion, vol. 5, no. 2, pp. 1912–1917, 2026.

D. S. Wahyuni, T. Koehler, E. M. Saari, and I. G. P. Sindu, “Examining the Role of Augmented Reality Interactivity on Student Performance: Mediating Effects of Visuospatial and Auditory Knowledge,” Jurnal Nasional Pendidikan Teknik Informatika: JANAPATI, vol. 14, no. 2, 2025.

N. R. Choerunnisa, D. A. Yonanda, and E. Nurhidayat, “Integration of Augmented Reality in Natural Appearance Learning to Improve The Visual-Spatial Abilities of Elementary School Students,” Eduvest-Journal of Universal Studies, vol. 6, no. 7, pp. 7778–7791, 2026.

J. Alfa, “Sound Wave Digital Learning Material Integrated Augmented Reality and CTL Model to Promote Students’ 21st Century Skills,” Journal of Education Technology, vol. 7, no. 4, pp. 599–609, 2023.

O. Akinradewo, C. Aigbavboa, D. Aghimien, D. Rocha, S. Adekunle, and J. Aliu, “Augmented Reality Technologies in Education and Training: A Pathway to Enhancing the Built Environment,” in International Conference on Computing in Civil and Building Engineering, Springer, 2024, pp. 509–519.

R. Isharyadi, Y. S. Kusumah, N. Nurjanah, and B. A. P. Martadiputra, “Integrating markerless augmented reality into project-based learning to foster spatial reasoning and self-regulated learning in junior high school: A formative evaluation,” International Journal of Didactic Mathematics in Distance Education, vol. 3, no. 1, pp. 106–118, 2026.

W. N. Yanuarto and A. M. Iqbal, “The The Augmented Reality Learning Media to Improve Mathematical Spatial Ability in Geometry Concept,” Edumatica: Jurnal Pendidikan Matematika, vol. 12, no. 1, pp. 30–40, 2022.

M. H. Pambudi, A. Suyitno, and Z. Mastur, “Development of Application Based on Augmented Reality to Improve Student’s Spatial Ability,” Jurnal Didaktik Matematika, vol. 9, no. 2, pp. 314–327, 2022.

F. Fitriyana and D. Nurhadi, “Transformation of Vocational Learning Through Augmented Reality: An Innovative Concept for Strengthening Visual Skills in Culinary Vocational Schools,” Eduvest-Journal of Universal Studies, vol. 5, no. 11, pp. 13636–13647, 2025.

Y. K. Hui, M. F. A. Hanid, M. Zakaria, M. Said, and M. I. Zakaria, “A Systematic literature review on types of augmented reality (ar) technologies and learning strategies for problem-solving,” International Journal of Learning, Teaching and Educational Research, vol. 23, no. 5, pp. 68–86, 2024.

S. S. Hamzah, H. Mohamed, and N. Aziz, “Critical Analysis of Informal Learning and Affective Design Components in AR for Developing a Conceptual AR Model in Tourism,” in 2025 7th International Congress on Human-Computer Interaction, Optimization and Robotic Applications (ICHORA), IEEE, 2025, pp. 1–11.

P. Dela Permatasari, K. Dwiningsih, and N. Kusmahardhika, “Electronic Student Activity Sheet Integrated with Augmented Reality for Training Visual-Spatial Intelligence in Molecular Shapes,” Jurnal Pendidikan Sains Indonesia (Indonesian Journal of Science Education), vol. 14, no. 1, pp. 81–98, 2026.

D. Nurhadi, “Transformation of Vocational Learning Through Augmented Reality: An Innovative Concept for Strengthening Visual Skills in Culinary Vocational Schools.,” Eduvest: Journal Of Universal Studies, vol. 5, no. 11, p. 13636, 2025.

N. R. Choerunnisa, D. A. Yonanda, and E. Nurhidayat, “Integration of Augmented Reality in Natural Appearance Learning to Improve The Visual-Spatial Abilities of Elementary School Students,” Eduvest-Journal of Universal Studies, vol. 6, no. 7, pp. 7778–7791, 2026.

F. del Cerro Velázquez and G. Morales Méndez, “Systematic review of the development of spatial intelligence through augmented reality in stem knowledge areas,” Mathematics, vol. 9, no. 23, p. 3067, 2021.

C. Papakostas, C. Troussas, A. Krouska, and C. Sgouropoulou, “Exploration of augmented reality in spatial abilities training: a systematic literature review for the last decade,” Informatics in Education, vol. 20, no. 1, pp. 107–130, 2021.

W. Wahyudin, A. Akbar, E. Nugraha, L. S. Riza, S. Nazir, and D. N. Al Husaeni, “Improving students cognitive learning outcomes in computer systems learning through unity-based virtual reality media,” J. Technol. Sci. Educ., vol. 16, no. 2, pp. 470–485, 2026.

G. Feoh, I. M. D. Ardiada, G. F. Adnyana, and I. G. Hendrayana, “Model-Driven Engineering for ARrupiah Cultural AR App: Kano Model and Qualitative User Experience Evaluation,” Jurnal Teknik Informatika (Jutif), vol. 7, no. 3, pp. 2061–2078, 2026.

A. Mahyul, S. Salam, and A. R. Malik, “Technology-based history learning: Developing students’ historical awareness, identity, and critical reflection,” ANTHOR: Education and Learning Journal, vol. 5, no. 2, pp. 110–120, 2026.

H. Hiroaki, “Ergonomic Evaluation of Augmented Reality-Based Visualization of Scattered Radiation Distribution During Partial-Angle CT,” Multimodal Technologies and Interaction, vol. 10, no. 4, p. 37, 2026.

T. Balla, R. Tóth, M. Zichar, and M. Hoffmann, “Multimodal approach of improving spatial abilities,” Multimodal Technologies and Interaction, vol. 8, no. 11, p. 99, 2024.

E. O. Falade and A. O. Badejo, “Assessing The Role Of Augmented Reality And Counselling Psychology In Technology-Driven Education: Impact On Students’learning Outcomes In Social Studies,” Transforming And Managing Higher Education In Africa For Global Competitiveness, p. 47, 2025.

A. R. Pratama, A. Efendi, and F. Sukmawati, “The Impact of Augmented Reality on Visual-Spatial Ability Development: Systematic Literature Review,” in Proceeding of International Conference on Biology Education, Natural Science, and Technology, 2025, pp. 109–120.

A. A. Supli and X. Yan, “Exploring the effectiveness of augmented reality in enhancing spatial reasoning skills: A study on mental rotation, spatial orientation, and spatial visualization in primary school students,” Educ. Inf. Technol. (Dordr)., vol. 29, no. 1, pp. 351–374, 2024.

A. A. Nampira, R. Som, S. Chai, and U. Rustam, “Augmented Reality in Foreign Language Learning: Enhancing Vocabulary Acquisition Through Immersive Experiences,” Lingeduca: Journal of Language and Education Studies, vol. 4, no. 3, pp. 134–144, 2025.

S. Singh and A. Kaur, “Implementing an enhanced AR based application for chemistry teaching and learning practice,” in AIP Conference Proceedings, AIP Publishing LLC, 2025, p. 040003.

S. Winarni, M. Hanim, A. Kumalasari, M. Marlina, and R. Rohati, “Pengembangan Buku Saku Berbasis Augmented Reality Pada Materi Bangun Ruang Untuk Meningkatkan Kemampuan Spasial Siswa,” AKSIOMA: Jurnal Program Studi Pendidikan Matematika, vol. 12, no. 4, pp. 3561–3573, 2023.

Downloads

Additional Files

Published

2026-08-20

How to Cite

[1]
A. M. N. Shakila and N. Nurhadiansyah, “Development of Adaptive Augmented Reality-Based Learning Media to Improve Students’ Visual-Spatial Ability”, J.Gen.Educ.Humanit., vol. 5, no. 4, pp. 5315–5326, Aug. 2026.

Issue

Section

Articles