PANGA, K.; DOROIN, M. C.; CAMPO, J. M.; BOHAYO, C.; OXIDENTAL, S. P. Enhancing Learners’ Engagement in Araling Panlipunan through Gamification: A Philippine Case Study. Journal of Mathematics Instruction, Social Research and Opinion, Bandung, Indonesia, v. 4, n. 3, p. 591–602, 2025. DOI: 10.58421/misro.v4i3.475. Disponível em: https://journal-gehu.com/index.php/misro/article/view/475. Acesso em: 30 apr. 2026.