HANDOKO, H.; AL FARIZI, R. Augmented Reality Game-Based Learning, Spatial Ability, and Learning Style: An Explanatory Mixed Methods. Journal of Mathematics Instruction, Social Research and Opinion, Bandung, Indonesia, v. 5, n. 2, p. 1917–1912, 2026. DOI: 10.58421/misro.v5i2.1210. Disponível em: https://journal-gehu.com/index.php/misro/article/view/1210. Acesso em: 3 jul. 2026.