MAYSARAH, S.; MAYSARAH, S. Implementation Of Gamification Learning Methods Using the Wordwall Application to Improve Students’ Higher-Order Thinking Skills . Journal of General Education and Humanities, Bandung, Indonesia, v. 5, n. 1, p. 369–378, 2026. DOI: 10.58421/gehu.v5i1.985. Disponível em: https://journal-gehu.com/index.php/gehu/article/view/985. Acesso em: 29 apr. 2026.