AHDANI, N.; MARHUM, M.; HASYIM, Z.; ANGGRENI, A. Digital Game-Based Learning Wordwall to Improve Vocabulary Mastery of Grade Eight Students at SMPN 2 Labobo. Journal of General Education and Humanities, Bandung, Indonesia, v. 5, n. 1, p. 2083–2092, 2026. DOI: 10.58421/gehu.v5i1.1170. Disponível em: https://journal-gehu.com/index.php/gehu/article/view/1170. Acesso em: 22 apr. 2026.